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AI Insights · Timothy · July 2025

Top Pirate Games Performance in Poland Q2 2025

Explore the performance trends of the top five pirate games on a unified platform in Poland during Q2 2025, highlighting key metrics like downloads, revenue, and active users.

Top Pirate Games Performance in Poland Q2 2025

In the second quarter of 2025, the top pirate-themed games in Poland showed varied performance trends across downloads, revenue, and active user metrics. This analysis, based on data from Sensor Tower, provides a snapshot of these games on a unified platform.

Sea of Conquest: Pirate War from FunPlus International AG experienced a notable rise in weekly revenue, peaking at approximately $18.5K in late May before declining to around $6.3K by the end of June. Weekly downloads fluctuated, initially decreasing to about 631 in mid-April, then stabilizing around 800 in the final weeks of the quarter. The game maintained a steady active user base, averaging around 39K throughout the quarter.

Age Of Sails by Estoty saw a gradual decline in weekly revenue, starting at $76 and dipping to $33 in early June, before recovering to $81 by the end of the quarter. Downloads showed a downward trend, with numbers dropping from 803 in early April to 343 by the end of June. Weekly active users decreased from 4.1K to approximately 3.3K over the same period.

Pirate Raid - Caribbean Battle by SayGames Ltd had a consistent revenue stream, averaging around $100 weekly, with a slight peak at $121 in the last week of June. Downloads increased mid-quarter, reaching 854 in early June before declining to 512 by the end of the month. Active users peaked at 1.3K in May, ending at 910.

Pirate Ships・Build and Fight from HeroCraft Ltd. maintained stable revenue, with a slight peak at $1.3K in early June. Weekly downloads reached a high of 678 in early June but later decreased to 344 by the end of the quarter. The game had a robust active user base, peaking at 6.5K in early June before settling around 5.7K.

Finally, Pirates of the Caribbean: ToW by JOYCITY Corp. experienced fluctuating revenue, peaking at $1.2K in the last week of June. Downloads remained relatively low but saw an increase from 149 in mid-June to 436 by the end of the month. Active users were steady, starting at 1.4K and ending at a similar level.

These insights offer a glimpse into the mobile gaming landscape for pirate games in Poland, with more detailed analytics available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025